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AI Insights · Timothy · October 2022

Top 5 Third Person Games on Android in the Middle East: Q3 2022

In Q3 2022, the top third-person games on Android in the Middle East showed varied performance in terms of downloads, revenue, and active users, with notable trends across key metrics.

Top 5 Third Person Games on Android in the Middle East: Q3 2022

Throughout the third quarter of 2022, the top third-person games on the Android platform in the Middle East exhibited diverse performance trends. Below, we delve into the weekly downloads, revenue, and active user metrics for each game, based on data from Sensor Tower.

PUBG MOBILE from Level Infinite saw fluctuations in weekly revenue, peaking at approximately $602K in late July before seeing a decline to around $412K by the end of September. Weekly downloads were relatively stable, averaging around 45K, with a peak of 54.8K in mid-July. Active users experienced a decline from around 1.44M at the beginning of the quarter to approximately 1.31M by the end.

Free Fire: 7th Anniversary by Garena International I had its weekly revenue peak at about $137K in late August, showing a general upward trend throughout the quarter. Weekly downloads decreased from around 44.5K at the start of the quarter to approximately 31.4K by the end. Active users remained relatively stable, fluctuating around the 1.3M mark.

Genshin Impact: Natlan Launch from COGNOSPHERE PTE. LTD. saw its weekly revenue fluctuate, peaking at about $48.3K in mid-July and ending the quarter at around $43.6K. Downloads experienced a significant increase towards the end of the quarter, reaching about 12.9K in late September. Active users showed a general upward trend, starting at around 99.9K and increasing to approximately 117.9K by the end of the quarter.

Stumble Guys by Scopely exhibited steady growth in weekly revenue, reaching approximately $32.2K by the end of September. Weekly downloads saw a peak of about 82.2K in mid-July, before trending downwards to around 47.2K by the end of the quarter. Active users consistently increased, starting at around 258.5K and peaking at approximately 379.4K in late August before stabilizing around 360K.

ONE PIECE Bounty Rush from Bandai Namco Entertainment Inc. experienced varied weekly revenue, peaking at approximately $31.1K in late August. Weekly downloads were relatively stable, with a slight peak at around 11.2K in late August before dropping to about 5.4K by the end of September. Active users demonstrated a general increase, peaking at around 72.8K in late August.

These insights underscore the dynamic landscape of third-person games in the Middle East on the Android platform during Q3 2022. For more detailed analytics and insights, visit Sensor Tower.


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Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: October 2022